lahagp.blogg.se

War thunder learning realistic tank battles
War thunder learning realistic tank battles








The tank is equally armoured all over with rubberized armour and doesn’t have any particular weak spots - all of them are equally weak. It is easy to control, it won’t drift, since it’s only able to achieve a speed of 6 mph (10 km/h). We have already created one new vehicle - the SPS-255 (Special Purpose Sherman), which meets the requirements for the new mode completely. We are pleased to announce that we have finished work on the simplified game mechanics for the original War Thunder announcement anniversary date! Teams would face each other in head to head combat with a single cap point and fight it out until one team lost all tanks or all tickets were successfully drained. Apart from the new tank, it also featured the first and only use of a "health bar" and "hit points" system within War Thunder, making it a massive change from standard gameplay. It featured the new Special Purpose Sherman SPS-255 inflatable tank with rubberized armour and fired Potato and Carrot rounds. Unrealistic Battles was an event mode first debut alongside the "March to Victory!" event during the 1st April 2015.










War thunder learning realistic tank battles